---
title: Locations
slug: locations
createdAt: 2026-05-04T08:59:26.519Z
---

Locations represent the **physical or logical areas** within a manufacturing site where production, storage or inspection activities take place. The location hierarchy is built in a tree structure that provides an easy way to structure your plants digitally.

A location can represent a plant, a building, production hall, line, cell, work station or storage area.

## Location Hierarchy

- Enterprise: Top level for the organization (not visible in the other applications)
  - Plant: Name, description, code, time zone
    - Area: sub-division with name, description
      - Production line: Name, description, code, barcode
        - Production cells: Name, description, code, barcode
      - Warehouse: Name, description, code, barcode
        - row: Name, description, code, barcode
          - Bin location: Name, description, code, barcode

Description is what will be shown towards the operators and what can be localized. Name needs to be unique.&#x20;

The principles of both UNS & ISA-95 structure are used to make the hierarchy.&#x20;

The core manufacturing side (Enterprise → Plant → Area → Line → Cell) is a textbook ISA-95 Level 0–4 hierarchy. The warehouse branch is a practical extension. ISA-95 distinguishes between *physical assets&#x20;*(equipment) and *logical groupings&#x20;*(areas, sites).  Mantsu's 'Area' being a pure sub-division without a code or barcode reflects that correctly: it's a logical grouping, not an operable unit.

In a UNS, the topic namespace typically follows the ISA-95 hierarchy as the path structure:

:::BlockQuote
Enterprise/Plant/Area/Line/Cell/\<data point>
:::

## Why does it matter?

- Clear, consistent representation of real-world layout
- Used in other applications like Order cockpit, Downtimes and Lists
- Barcode & code support → easy system integration
- Full traceability → know *who changed what, when*
- Scales with complex manufacturing sites
